I'm Carlos Jiménez
Who I am
I'm a Gameplay Programmer with strong skills in C++, C#, Unity, Godot and Software architecture. I've developed and published several indie minigames and prototypes on my own as well as collaborating with artists, designers and other programmers.
I've been playing videogames almost everyday since I was able to grab a controller, which has given me a lot of experience about the mechanics and designs of lots of genres. I'm also a usual pen 'n paper player and game master, as well as a long fan of card and board games.
My background working with web technologies helped me develop my coding and interpersonal skills, collaborating with different departments and clients.
What I've done
Create your own planet mixing different types of asteroids while avoiding impacts! Submission for the JamOn 2021.Play on itch.io
Damng!: La balada del Capitán
Tactical turn-based game inspired by games like XCOM or Battle Brothers. Help a band of scoundrels get revenge for the death of their former captain. Submission for the Spain Game Devs Jam II.Play on itch.io
What I'm doing
Master’s Degree in Videogame Programming
By Universidad Complutense of Madrid. As part of this Master’s Degree, I'll be developing a commercial project using Unreal Engine with other students from different areas of expertise. Stay tuned to know more!
I'm always open to new collaborations, interesting projects and learning opportunities. Please send me a message through any of these sites.
Or use this contact form to send me an email. You can also find my email in the footer.